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COCO (CAPE-OPEN to CAPE-OPEN) is a free-of-charge CAPE-OPEN compliant steady-state simulation environment consisting of the following components: Similar choice › Edius software download pc 32bit window. Download our Flagship Cocos Creator for free, developer you apps or games starting from today! Win + Mac versions to choose from. Home; Products. Cocos Creator download; Cocos2d-x download; Cocos HMI; There is a problem with the keyboard and mouse adaptation of WeChat PC. We will fix this problem in v You can merge this PR manually to. You can now edit PDF files online for free with CocoDoc’s smart PDF editor. Visit CocoDoc, upload your document, and use the PDF editor tools to make the desired edits to your PDF files. Save your changes and download your PDF files. Yes, it’s as simple as that with CocoDoc- upload, edit, and download. COCO – package installer: file: size: description: platform: last update: COCOInstall_vexe: 46, KB: COCO version installation file. Windows Vista x64 or higher: May 3, Mailing list. COCO is free-of-charge, and donations are voluntary. If you decide to donate, please consider donating no less than EUR 5, or a substantial.

Experience the best way to send text and voice messages, all for FREE! Staying in touch has never been easier!

Coco is available for Windows and other smartphone devices and uses your existing data plan or Wi-Fi networks. FAST — Everything is sent and received instantly. EASY — Single touch features. Phoenix Force will challenge you and your friends in boss battles to see who has the best dodging and strategy skills.

Many years after the Earth was burned to ashes, the Phoenix was reborn and found the world full of monsters. Now it must bring the essential gems to the Tree of Life, so Earth will be reborn. Climb up an overcome increasing challenges to reach new highs and scores. Dictionary is a free offline English dictionary containing over , words and definitions and no ads.

Dictionary is ideal for both native English speakers and English learners or people studying the English language. The dictionary definitions are stored locally, and because it’s ad-free there’s no need for a network connection. The home page contains a randomly selected word cloud which will pique your curiosity and help you improve your vocabulary, while the search box allows you to find specific words easily. As you type, Dictionary homes in on the word you are looking for.

Then you can follow the links in the definition page to get more word definitions. Wildcard characters can be used to help with word games like crosswords and scrabble where only some of the letters are known, or you have to find an anagram, or with spelling.

Definitions include synonyms and antonyms which allows the dictionary to also serve as a thesaurus. The speech function helps provide the correct pronunciation. You can see your word history and revisit definitions, or make your own list of favourite words to help build up your vocabulary. It also works well if you only have an intermittent network connection because the definitions are stored offline, locally on the device.

And we managed to keep data offline without needing a massive app download. There is also a “word of the day” with our pick of the most interesting and entertaining words in the English language. Dictionary works on tablets and phones and is refreshingly free from annoying ads and paid upgrades.

The My Piano Phone app turns your phone into any musical instrument that you desire to play with real sound quality.

You can play a musical instrument through the phone’s touch screen anywhere you go. With My Piano Phone, you can learn and play your favorite music from simple to complex with different types of instruments.

In addition, you can also save what you have played and shared with everyone. To play, link all the stars of the same color with your finger. In each puzzle a path appears when you connect the stars of the same color. The paths must not be crossed, except if you use a bridge. With two stars level 1 the game is easy.

But, it becomes harder when the number of stars increases. The game becomes really challenging when the levels include more than 20 stars in 6 different colors. Catch has levels. The 40 first levels can be played for free. For more different levels you can buy two level packs: the Master Pack that contains 60 hard levels, and the Elite Pack that contains 60 very difficult levels. Catch has a colorblind mode. The game tile indicates your progress. When you first launch it, the game asks you to pin it to your start screen.

OneShot is a professional mobile camera app and offers high quality filters in a lovely user interface that is overlaid on top of your viewfinder. Apply a change, such as a filter, and you can see the difference on your screen in real time. OneShot combines real-time photo effects with photo editing. You also have a favorite button which you can use for one of your favorite actions. This allows absolute control over the camera and is a quality app. Great app, great design.

The BEST match-3 game on the marketplace! Pirate’s Path leads you through a story with over 50 unique levels as you search for an ancient pirate treasure.

Swipe to collect paths of 3 or more items. Gather power-ups, solve engaging puzzles, and save the love of your life as you sail through this exciting game! You are tasked with rebuilding the universe, bit by bit, or rather Element by Element. Starting with just 6 Elements no, not just 4 and combining them using your skills, wits and knowledge, you will unlock more and 26 Realms. The game includes discoverable Elements, but grows with updates and your suggestions.

In fact if you have an idea for a combination or feel that two elements should react, the game provides a direct link for the suggestion.

You also get a Target Element of the Day! Leave a comment and tease your friends! If you are really stuck please check the companion app! By tapping on an element tile you can see the reactions where it took part. Step as fast as you can on the dark tiles, and try to avoid the light tiles. Make piano music while stepping! Select what songs you want to play, and make your own playlist. The goal is to get to the number You add numbers together to form larger numbers, but you can only add numbers of the same value.

The game is easy to learn, but hard to master. Features – Online leaderboards – Friends leaderboards – Personal high score list – Achievements tileUp is based on a web game called which was inspired by the game Threes. Stay informed about special deals, the latest products, events, and more from Microsoft Store.

Available to United States residents. By clicking sign up, I agree that I would like information, tips, and offers about Microsoft Store and other Microsoft products and services.

Privacy Statement. See System Requirements. Available on Mobile device. Show More. People also like. Upward Free. Dictionary Free. My Piano Phone Free. Pirate’s Path Free. Alchemic Phone 7 Free. Mind Your Step Free. Additional information Published by Instanza Inc.

Published by Instanza Inc. Developed by Instanza Inc. Approximate size 6. Age rating Not Rated. Category Social. This app can Use your location Use your webcam Use your microphone Use your contacts Access your Internet connection and act as a server. Use your music library Use your pictures library Use data stored on an external storage device Use your video library. Permissions info. Installation Get this app while signed in to your Microsoft account and install on up to ten Windows 10 devices.

Publisher Info Coco website Coco support. Additional terms Terms of transaction Coco license terms. Seizure warnings Photosensitive seizure warning. Report this product Report this app to Microsoft Thanks for reporting your concern.

Our team will review it and, if necessary, take action. Sign in to report this app to Microsoft. Report this app to Microsoft. Report this app to Microsoft Potential violation Offensive content Child exploitation Malware or virus Privacy concerns Misleading app Poor performance. How you found the violation and any other useful info. Submit Cancel. Open in new tab.

The second is a series of built-in Surface Shader material resources, which will be the cornerstone of material customization in the future. In addition, we have shipped with this version a series of critical fixes, experience optimizations, and numerous documentation optimizations.

We strongly recommend that all 3. FBX Smart Material Conversion is a feature in the model importer that assists in converting materials. It maps some of the standard materials exported from various DCC tools directly to Cocos Creator’s built-in materials, restoring as much as possible the material effects seen by the artist in the DCC tools.

You can compare the effect of the Standard Surface material in Maya after importing it into Cocos Creator:. For more information on how to use this feature, please refer to the usage documentation.

We will also continue to optimize the model and material import experience in 3. Since version 3. The root cause of this problem is that the engine’s lighting model and surface material calculations are being adjusted along the way, which affects all related material effect codes and also affects the compatibility of these materials when reused by users.

In order to improve the compatibility of the material system, we have added a series of Surface Shader resources that abstract the lighting model and surface material calculations in the engine, so that future developers can use these built-in headers and functions to greatly simplify the effect resources they write.

At the same time, due to the abstraction, cross-version compatibility will also be more secure. Please refer to the usage documentation for more details on the use of Surface Shader.

In v3. We hope to bring developers a better and better documentation experience. Fix the problem that some materials cannot be upgraded automatically from 3. We added the Marionette animation system in v3. It supports state machine editing and weighted blending. Layer and skeleton masks are the most important updates because they allow the developer to separate animation blending for different character parts. For 2D users and 2D projects, we have improved the user experience in the editor.

It’s been a very popular request for 2. We have progressively improved things and will continue to do so. For quite a while, we have been working with Google to bring a better Android development experience to our developers. We are proud to announce Frame Pacing Library has been integrated into v3. You can activate Frame Pacing in the Android build panel.

A new simple geometry render API is introduced in v3. It’s designed for simple debug rendering using prebuilt primitive geometry types. It supports lines, boxes, spheres, polygons, etc. You can draw them in wireframe or solid mesh.

All drawing geometries are in world space with a configurable transform. Furthermore, some geometries can be affected by real-time lighting. We have put a lot of effort into visual effect upgrades in the past versions. Meanwhile, we have also started to invest in improving the DCC workflow. We are starting to ship some improvements in v3. Here are what you can expect in this version:. Terrain editor now has new brush modes Flatten and SetHeight with a height parameter.

It’s for more effortless sculpting fixed height planes in the terrain editor. The distribution of system-level events is also unified. This is a low-level refactorization, developer-level API hasn’t been affected, but it will allow Cocos to adapt to new environments more easily.

We are genuinely sorry that the previous API documentation usage experience is relatively poor, making the user’s learning curve steeper. It’s just a start, and we will continue to improve the content of API documentation in the following months.

Please take a look at our new API documentation page. Since now, we will be more open by maintaining public issues and public projects.

If you are using customized engine, you must pay attention to this change, from v3. All customizations in typescript engine can be rebased to v3.

You can refer to the engine customization documentation. From version 3. ArmatureDisplay sockets directly, otherwise the transform parameters Position, Rotation and Scale will be overritten. The correct way is creating an empty node as the target node, and setting components which to be attached to Skeleton component as children of the target node.

For more details and examples please read the Spine Attachment documentation. Cocos Creator v2. And solved some of the obstacles affecting games publish on the native mobile platform. It is recommended that all 2. This version has not broken the compatibility of projects and plugins, please refer to the upgrade instructions of 2. We will continue to deliver critical bug fixes in , as planned at the time of the 3.

These fixes will only be optimized around stability and usability, so it is no longer recommended for new users or new projects to choose 2. Since these are basic changes, it caused some problems with Tiledmap and Graphics.

Also, the performance of Spine and Dragonbones on the Android browser has not been improved, these problems have been resolved in the v3. In addition, under the active testing and feedback from the community, we have also fixed some editor-related experience problems, such as memory leaks caused by script recompilation, and resource copying problems when large projects are built on the iOS platform.

Thanks again to the community developers. Developers currently using v3. Recently, we have conducted extensive exchanges with the majority of users on forums and offline, and received many pertinent suggestions and criticisms.

In response to some product usability issues that have been reported by users recently, we have planned version 3. In the remaining releases for this year, the engine team will also focus on the business needs and pain points of developers, do their best to take care of the needs of various types of projects, and benefit all users. In particular, some projects encountered problems such as heat generation, native performance, package body, editor stability and workflow, which will be mainly solved this year.

At the same time, in order to help v2. Compared with v3. For the performance test results, we also compared the v2. Take a look at the comparison charts below, the performance of most of the tests has been close to or the same as that of 2. Legend explanation : All tests are done on low-end and mid-range computers. In addition, the overall performance improvement on the native platform will also be greatly optimized in the native version of 3.

In addition, in order to allow WebGL 2. If you choose to follow the configuration of the project module, and the WebGL 2. Cocos Creator v3. Stability is our most important goal! The development and testing cycle of this version is longer than any previous version, and it has been publicly tested in the community for a month. Thank you to all the developers who participated in the test!

In addition, we listened to the community and fixed a number of problems that have received a lot of feedback. Our devoted engine team believe 3. The all new animation system is the most important feature in 3. We named it Marionette, which means ‘puppet’, which both captures the essence of the animation system and also by itself, a long-standing traditional Chinese art form.

It has appeared since the Tang Dynasty and has been circulating for thousands of years, and it is still an important opera form till this day in the Minnan region where our company is located! In version 3. Of course, more new features are already under development, such as animation levels and masks, humanoid bones and IK support.

In terms of editor experience, we have done a lot of fixes and enhancement for user experience. Features and experience optimizations include:.

Starting from v3. In particular, the enhancement of the lighting model will make the rendering more refined for our engine. In terms of rendering pipeline, FrameGraph is an infrastructure introduced in v3. After several iterations, in v3. Below is a simplified deferred pipeline FrameGraph:. Although it is not complicated, it can already highlight the role of FrameGraph.

On the one hand, it simplifies the code organization of the pipeline layer and reduces maintenance costs; on the other hand, it also reduces the cost of developers when customizing pipelines. It can support hundreds of dynamic light sources on the same screen on the mobile side Kirin chip in Sponza scene Running dynamic light sources can reach 40 fps. In addition, the Subpass in the rendering pipeline is also implemented based on FrameGraph.

The second major advantage of FrameGraph is the deferred mode for rendering different from the deferred rendering pipeline. The engine can analyze the rendering process and optimize it before executing the complete rendering process.

One of the hotspots of power consumption is the reading and writing of video memory. When the write and read resources of two adjacent rendering Subpass are the same in-frame resource and will not be referenced by other passes, this Resources can be read and written directly through the Tiled cache without wasting any memory bandwidth, which can significantly reduce power consumption.

CocoFax works magic by allowing users to send and receive fax online , via email , Google Drive , Google Voice, Computer , Mac , cell phone …you name it. No more waiting in front of a fax machine. With a wireless connection, you can fax anywhere, never missing a single fax. Wanna work smarter and greener? CocoFax offers technology-rich alternatives to bulky fax machines and landlines, reducing office space requirements as well as operation costs. Not only suitable for an office-bound workforce, it’s also a fabulous tool to manage a remote team.

Concerned about information leakage? Regular checkups and updates from our expert analysts allow no chance of glitches or bugs against your data security! Sometimes they could just drive you nuts, especially when the ink or paper suddenly ran out during file transmission. I decided to try CocoFax to see if it could help.

Then we never had to wait unsettlingly in case missing a fax. We work faster and easier. Highly recommend. This made me struggle a bit at first whether to go for CocoFax. I can fax anywhere to clients worldwide, and have never missed a fax ever since. Apart from protecting our confidential information, this tool is also useful for our team collaboration and I can even manage remote workers with it.

I started trying online fax when I read about CocoFax. Unexpectedly, it saved me so much business headache. Go to the download page and choose Download CocoFax for Windows. Once the CocoFax software is installed, your PC will immediately upgrade into a portable, multi-functional, virtual fax machine, allowing you to fax anywhere anytime at your fingertips, with only a wireless connection needed.

All you ever need is to click the day free trial to get a new CocoFax account with a free fax number! CocoFax makes sure that any user can go through the whole faxing journey with only three steps.

Step 1: Login to CocoFax. CocoFax will notify you of the delivery results in one minute or so. Contact Sales: [email protected]. Login Signup Send fax Sign out. Paperless Office Wanna work smarter and greener? Maximum Security Concerned about information leakage?

What our customers are saying about CocoFax Over million phone numbers, including mobile phones. How to download CocoFax for Windows? Simply reach out to our support team via [email protected] You may claim a full refund within 30 days after placing an order.

COCO (CAPE-OPEN to CAPE-OPEN) is a free-of-charge CAPE-OPEN compliant steady-state simulation environment consisting of the following components: Similar choice › Edius software download pc 32bit window. Download our Flagship Cocos Creator for free, developer you apps or games starting from today! Win + Mac versions to choose from. Home; Products. Cocos Creator download; Cocos2d-x download; Cocos HMI; There is a problem with the keyboard and mouse adaptation of WeChat PC. We will fix this problem in v You can merge this PR manually to. You can now edit PDF files online for free with CocoDoc’s smart PDF editor. Visit CocoDoc, upload your document, and use the PDF editor tools to make the desired edits to your PDF files. Save your changes and download your PDF files. Yes, it’s as simple as that with CocoDoc- upload, edit, and download.
 
 

Coco software for pc free.Download CocoFax Software for Windows

 

You can play a musical instrument through the phone’s touch screen anywhere you go. With My Piano Phone, you can learn and play your favorite music from simple to complex with different types of instruments. In addition, you can also save what you have played and shared with everyone. To play, link all the stars of the same color with your finger. In each puzzle a path appears when you connect the stars of the same color.

The paths must not be crossed, except if you use a bridge. With two stars level 1 the game is easy. But, it becomes harder when the number of stars increases. The game becomes really challenging when the levels include more than 20 stars in 6 different colors. Catch has levels. The 40 first levels can be played for free. For more different levels you can buy two level packs: the Master Pack that contains 60 hard levels, and the Elite Pack that contains 60 very difficult levels.

Catch has a colorblind mode. The game tile indicates your progress. When you first launch it, the game asks you to pin it to your start screen. OneShot is a professional mobile camera app and offers high quality filters in a lovely user interface that is overlaid on top of your viewfinder.

Apply a change, such as a filter, and you can see the difference on your screen in real time. OneShot combines real-time photo effects with photo editing. You also have a favorite button which you can use for one of your favorite actions.

This allows absolute control over the camera and is a quality app. Great app, great design. The BEST match-3 game on the marketplace!

Pirate’s Path leads you through a story with over 50 unique levels as you search for an ancient pirate treasure. Swipe to collect paths of 3 or more items. Gather power-ups, solve engaging puzzles, and save the love of your life as you sail through this exciting game! You are tasked with rebuilding the universe, bit by bit, or rather Element by Element.

Starting with just 6 Elements no, not just 4 and combining them using your skills, wits and knowledge, you will unlock more and 26 Realms. The game includes discoverable Elements, but grows with updates and your suggestions.

In fact if you have an idea for a combination or feel that two elements should react, the game provides a direct link for the suggestion. You also get a Target Element of the Day!

Leave a comment and tease your friends! If you are really stuck please check the companion app! By tapping on an element tile you can see the reactions where it took part. Step as fast as you can on the dark tiles, and try to avoid the light tiles. I started trying online fax when I read about CocoFax. Unexpectedly, it saved me so much business headache. Go to the download page and choose Download CocoFax for Windows.

Once the CocoFax software is installed, your PC will immediately upgrade into a portable, multi-functional, virtual fax machine, allowing you to fax anywhere anytime at your fingertips, with only a wireless connection needed. All you ever need is to click the day free trial to get a new CocoFax account with a free fax number! CocoFax makes sure that any user can go through the whole faxing journey with only three steps. Step 1: Login to CocoFax.

CocoFax will notify you of the delivery results in one minute or so. Contact Sales: [email protected]. Login Signup Send fax Sign out. Composition, temperature, pressure or phase fraction can be specified for each stream. Any input will automatically cause a flash calculation and an update of the properties. COCO also supplies unit conversion. TEA is based on the thermodynamic library of ChemSep. The property data bank contains of over commonly used chemicals.

The package exhibits more than property calculation routines with their analytical or numerical derivatives. It includes simple basic unit operations for setting up a flowsheet, but also unit operations for testing and debugging purposes. A string parser facilitates entering expressions for reaction rates, equilibrium constants and heats of reaction. TERNYP creates property plots, phase envelopes, residue curves and residue curve maps for systems of three components. Shown here is a residue curve map with bubble point temperature along the residue curves, that can be rotated in 3 dimensions.

COCO – package installer: file: size: description: platform: last update: COCOInstall_vexe: 46, KB: COCO version installation file. Windows Vista x64 or higher: May 3, Mailing list. COCO is free-of-charge, and donations are voluntary. If you decide to donate, please consider donating no less than EUR 5, or a substantial. You can now edit PDF files online for free with CocoDoc’s smart PDF editor. Visit CocoDoc, upload your document, and use the PDF editor tools to make the desired edits to your PDF files. Save your changes and download your PDF files. Yes, it’s as simple as that with CocoDoc- upload, edit, and download. Download our Flagship Cocos Creator for free, developer you apps or games starting from today! Win + Mac versions to choose from. Home; Products. Cocos Creator download; Cocos2d-x download; Cocos HMI; There is a problem with the keyboard and mouse adaptation of WeChat PC. We will fix this problem in v You can merge this PR manually to. COCO (CAPE-OPEN to CAPE-OPEN) is a free-of-charge CAPE-OPEN compliant steady-state simulation environment consisting of the following components: Similar choice › Edius software download pc 32bit window.

More screen shots For a larger image of the award itself, click on download halo combat evolved free pc image below. What is COCO. Sample Flowsheets. Change Log. Compliancy testing.

What is COCO? COFE has sequential solution algorithm using automatic tear streams. COFE displays properties of streams, deals with unit-conversion and provides plotting facilities. The package exhibits more than property calculation sofwtare with their analytical or numerical derivatives. It contains a splitter, a mixer, heat exchangers, pumps and reactors amongst other unit operations.

Source code and its license are available from here. Allows for running inproc bit physical property packages from an out-of-proc server, which in turn can be used coco software for pc free bit client applications. This allows for accessing stream and unit operation data of a flowsheet, as well as coco software for pc free thermodynamic and physical property calculations in Excel. For creation and maintenance of unit operation icons used with COFE.

Creation of phase diagrams, property plots and residue curves of ternary systems. Online help – extensive online documentation; also available from уже microsoft office 2010 onenote tutorial free специально. Performs online updates for all packages included in COCO.

COFE is a graphical flowsheeting environment. Warnings and errors as well as coco software for pc free information are logged to the output under each document window. Composition, temperature, pressure or phase fraction can be specified for each stream. Any input will coco software for pc free cause a flash calculation and an update of the properties. COCO also supplies unit cocco. TEA is based on the thermodynamic library of ChemSep.

The property data bank contains of over commonly used chemicals. The package exhibits more than property calculation routines with their analytical or numerical derivatives. It includes simple basic unit operations for setting up a flowsheet, but also unit operations for testing and debugging purposes.

A string parser facilitates softwate expressions for reaction rates, equilibrium constants and heats of reaction. TERNYP creates property plots, phase envelopes, residue curves and residue curve maps for systems of three components.

Shown here is a residue curve map with bubble point temperature along the residue curves, that can be rotated in 3 dimensions.

Use all of Coco as much as you want as often as you want. Everything is sent and received instantly. Single touch features. Full Specifications. What’s new in version 7. Release August 30, Date Added June 1, Version 7. Operating Systems. Operating Systems Windows, Windows Total Downloads Downloads Last Week 0. Report Software. Related Software. Skype for Windows 10 Free. Have the opportunity to see your friends at any time. Facebook Pro Free. Access your Facebook account quickly and easily.

Facebook for Windows 10 Free. In each puzzle a path appears when you connect the stars of the same color. The paths must not be crossed, except if you use a bridge. With two stars level 1 the game is easy. But, it becomes harder when the number of stars increases. The game becomes really challenging when the levels include more than 20 stars in 6 different colors. Catch has levels. The 40 first levels can be played for free.

For more different levels you can buy two level packs: the Master Pack that contains 60 hard levels, and the Elite Pack that contains 60 very difficult levels.

Catch has a colorblind mode. The game tile indicates your progress. When you first launch it, the game asks you to pin it to your start screen. OneShot is a professional mobile camera app and offers high quality filters in a lovely user interface that is overlaid on top of your viewfinder. Apply a change, such as a filter, and you can see the difference on your screen in real time. OneShot combines real-time photo effects with photo editing. You also have a favorite button which you can use for one of your favorite actions.

This allows absolute control over the camera and is a quality app. Great app, great design. The BEST match-3 game on the marketplace! Pirate’s Path leads you through a story with over 50 unique levels as you search for an ancient pirate treasure. Swipe to collect paths of 3 or more items.

Gather power-ups, solve engaging puzzles, and save the love of your life as you sail through this exciting game! You are tasked with rebuilding the universe, bit by bit, or rather Element by Element. Starting with just 6 Elements no, not just 4 and combining them using your skills, wits and knowledge, you will unlock more and 26 Realms. The game includes discoverable Elements, but grows with updates and your suggestions.

In fact if you have an idea for a combination or feel that two elements should react, the game provides a direct link for the suggestion. You also get a Target Element of the Day! Leave a comment and tease your friends! If you are really stuck please check the companion app! By tapping on an element tile you can see the reactions where it took part.

Step as fast as you can on the dark tiles, and try to avoid the light tiles. Make piano music while stepping! Select what songs you want to play, and make your own playlist. The goal is to get to the number You add numbers together to form larger numbers, but you can only add numbers of the same value.

COFE has sequential solution algorithm using automatic tear streams. COFE displays properties of streams, deals with unit-conversion and provides plotting facilities. The package exhibits more than property calculation methods with their analytical or numerical derivatives.

It contains a splitter, a mixer, heat exchangers, pumps and reactors amongst other unit operations. Source code and its license are available from here. Allows for running inproc bit physical property packages from an out-of-proc server, which in turn can be used in bit client applications. This allows for accessing stream and unit operation data of a flowsheet, as well as performing thermodynamic and physical property calculations in Excel.

For creation and maintenance of unit operation icons used with COFE. Creation of phase diagrams, property plots and residue curves of ternary systems. Online help – extensive online documentation; also available from here.

 

Coco software for pc free.Paperless Office

 

Coco for Windows 10 By Instanza Inc. Visit Site. The Download Now link directs you to the Windows Store, where you can continue the download process. You must have an active Microsoft account to download the application. This download may not be available in some countries. Developer’s Description By Instanza Inc. Experience the best way to send text and voice messages, all for Free. Wave ‘goodbye’ to SMS and say ‘hello’ to Coco.

Staying in touch has never been easier. Coco is available for Windows and other smartphone devices and uses your existing data plan or Wi-Fi networks. Millions of people love Coco because it’s: Free. Text, voice messages and more. Use all of Coco as much as you want as often as you want. Everything is sent and received instantly. Single touch features. Full Specifications. What’s new in version 7. Release August 30, Date Added June 1, Version 7.

Operating Systems. Operating Systems Windows, Windows Total Downloads Downloads Last Week 0. Report Software. Related Software. Skype for Windows 10 Free. Have the opportunity to see your friends at any time. Facebook Pro Free.

Wanna work smarter and greener? CocoFax offers technology-rich alternatives to bulky fax machines and landlines, reducing office space requirements as well as operation costs. Not only suitable for an office-bound workforce, it’s also a fabulous tool to manage a remote team. Concerned about information leakage? Regular checkups and updates from our expert analysts allow no chance of glitches or bugs against your data security! Sometimes they could just drive you nuts, especially when the ink or paper suddenly ran out during file transmission.

I decided to try CocoFax to see if it could help. Then we never had to wait unsettlingly in case missing a fax. We work faster and easier. Highly recommend. This made me struggle a bit at first whether to go for CocoFax. I can fax anywhere to clients worldwide, and have never missed a fax ever since.

Apart from protecting our confidential information, this tool is also useful for our team collaboration and I can even manage remote workers with it.

I started trying online fax when I read about CocoFax. Unexpectedly, it saved me so much business headache.

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TubeMate 3. Google Play. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Software Coupons. Coco for Windows 10 By Instanza Inc. Visit Site. The Download Now link directs you to the Windows Store, where you can continue the download process. You must have an active Microsoft account to download the application. This download may not be available in some countries. Developer’s Description By Instanza Inc. Experience the best way to send text and voice messages, all for Free.

Wave ‘goodbye’ to SMS and say ‘hello’ to Coco. Staying in touch has never been easier. Coco is available for Windows and other smartphone devices and uses your existing data plan or Wi-Fi networks. Millions of people love Coco because it’s: Free. Text, voice messages and more. Use all of Coco as much as you want as often as you want.

Everything is sent and received instantly. Single touch features. Full Specifications. What’s new in version 7. Release August 30, Date Added June 1, Version 7. Operating Systems.

Operating Systems Windows, Windows Total Downloads Downloads Last Week 0. Report Software. Related Software. Skype for Windows 10 Free. Have the opportunity to see your friends at any time. Facebook Pro Free. Access your Facebook account quickly and easily. Facebook for Windows 10 Free. Keep up with your friends with the official Facebook app. Messenger Windows 10 Free.

Si. Punqui. – Панк.

Дэвид даже вздрогнул от неожиданности. – Простите. – Проваливай и умри, – повторил немец, приложив левую ладонь к жирному правому локтю, имитируя итальянский жест, символизирующий грязное ругательство. Но Беккер слишком устал, чтобы обращать внимание на оскорбления. Проваливай и умри.

You can now edit PDF files online for free with CocoDoc’s smart PDF editor. Visit CocoDoc, upload your document, and use the PDF editor tools to make the desired edits to your PDF files. Save your changes and download your PDF files. Yes, it’s as simple as that with CocoDoc- upload, edit, and download. Download our Flagship Cocos Creator for free, developer you apps or games starting from today! Win + Mac versions to choose from. Home; Products. Cocos Creator download; Cocos2d-x download; Cocos HMI; There is a problem with the keyboard and mouse adaptation of WeChat PC. We will fix this problem in v You can merge this PR manually to. COCO – package installer: file: size: description: platform: last update: COCOInstall_vexe: 46, KB: COCO version installation file. Windows Vista x64 or higher: May 3, Mailing list. COCO is free-of-charge, and donations are voluntary. If you decide to donate, please consider donating no less than EUR 5, or a substantial.

Wanna work smarter and greener? CocoFax offers technology-rich alternatives to bulky fax machines and landlines, reducing office space requirements as well as operation costs. Not only suitable for an office-bound workforce, it’s also a fabulous tool to manage a remote team.

Concerned about information leakage? Regular checkups and updates from our expert analysts allow no chance of glitches or bugs against your data security! Sometimes they could just drive you nuts, especially when the ink or paper suddenly ran out during file transmission. I decided to try CocoFax to see if it could help. Allows for running inproc bit physical property packages from an out-of-proc server, which in turn can be used in bit client applications.

This allows for accessing stream and unit operation data of a flowsheet, as well as performing thermodynamic and physical property calculations in Excel. For creation and maintenance of unit operation icons used with COFE. Creation of phase diagrams, property plots and residue curves of ternary systems. Online help – extensive online documentation; also available from here. Performs online updates for all packages included in COCO.

COFE is a graphical flowsheeting environment. The My Piano Phone app turns your phone into any musical instrument that you desire to play with real sound quality. You can play a musical instrument through the phone’s touch screen anywhere you go. With My Piano Phone, you can learn and play your favorite music from simple to complex with different types of instruments. In addition, you can also save what you have played and shared with everyone. To play, link all the stars of the same color with your finger.

In each puzzle a path appears when you connect the stars of the same color. The paths must not be crossed, except if you use a bridge. With two stars level 1 the game is easy. But, it becomes harder when the number of stars increases. The game becomes really challenging when the levels include more than 20 stars in 6 different colors.

Catch has levels. The 40 first levels can be played for free. For more different levels you can buy two level packs: the Master Pack that contains 60 hard levels, and the Elite Pack that contains 60 very difficult levels.

Catch has a colorblind mode. The game tile indicates your progress. When you first launch it, the game asks you to pin it to your start screen. OneShot is a professional mobile camera app and offers high quality filters in a lovely user interface that is overlaid on top of your viewfinder.

Apply a change, such as a filter, and you can see the difference on your screen in real time. OneShot combines real-time photo effects with photo editing. You also have a favorite button which you can use for one of your favorite actions. This allows absolute control over the camera and is a quality app. Great app, great design. The BEST match-3 game on the marketplace!

Pirate’s Path leads you through a story with over 50 unique levels as you search for an ancient pirate treasure.

Swipe to collect paths of 3 or more items. If your project is planned to be upgraded to v2. Starting with v1. If the developer has other needs, you can manually modify proj. Some developers have encountered some annoying problems in the process of upgrading the project. We collect and do our best to solve these problems in v2. In addition to greatly improving the stability and the friendliness of project upgrades, this version also brings new open data domain solutions for WeChat games to developers, greatly improving the performance and flexibility of open data domains.

We collect and do our best to solve these problems. Now we will bring you the 2. In addition to greatly improving the stability and the friendliness of project upgrades, this version also brings developers a new Open Data Domain solution for WeChat games, which greatly improves the performance and flexibility of open data domains. A large number of private and non-core APIs for v1. See the upgrade guide for details. It is recommended that all v1.

This version is not an alternative to v2. As the last major version before v2. Good quality is important to us. Thank you very much for the feedback from developers through the forum, GitHub, Cocos technical services and other channels.

Let us look forward to the upcoming 2. After a large-scale underlying refactoring and a two-month stability iteration, Cocos Creator v2. The core goals of the Cocos Creator v2. In order to accomplish this goal, we completely rewrote the underlying renderer, which structurally guarantees performance improvements and upgraded rendering capabilities. At the same time, in order to ensure that user projects can be upgraded more smoothly, we have almost no changes to the API of the component layer.

In addition, 1. This will break through the 4MB limit of WeChat’s first package and increase the game loading speed. See [Code Subcontract Loading] for details. Most projects are unaffected, but some projects may receive some warnings. See the [v1. It is recommended to select Cocos Creator v1. It mainly improves the support for WeChat games and QQ play. It is recommended that all 1. Thank you very much for the feedback from developers on the forums, GitHub, Cocos technical services and other channels.

This release mainly improves the support for WeChat games and QQ games. If you release on WeChat or QQ it is recommended that you upgrade to this release. The detailed changes are:. QQ is still playing in the grayscale test, developers also need to obtain internal testing qualifications for development, and only supports compiling on Mac for the time being.

In addition, our adaptation work for QQ has not been completely completed yet. The following modules are currently not supported:. The above functions are expected to be supported one by one in future updates. We will also continue to closely communicate with the Play engineers and continue to optimize the fitting effect. As of March 14, , Facebook officially launched the Instant Games platform , worldwide, giving all developers an equal chance to enter and expand their overseas markets.

Many game studios have chosen Cocos Creator as their game development engine. Rapid development and continuous iteration make Cocos Creator the perfect choice. It has already formed a competitive advantage in the field of small games. The Cocos Creator editor is a powerful tool for developers to create excellent content and innovative games.

Cocos Creator is the best tool to create Facebook Instant Games. The Cocos team is familiar with the workflow of online games and the requirements of the Facebook Instant Games platform.

In order to help game studios successfully release their games on the Facebook Instant Games platform , and help them seize the opportunity opened up by the huge overseas HTML5 market, the engine team continuously worked overtime. Cocos Creator 1. Cocos Creator provides major features including:. For more detailed technical documentation please refer to this link. Developers are also required to obtain internal beta qualification in order to develop, and currently only support compiling on Mac.

In addition, our adaptation work on QQ Play has not been completely completed yet. The following modules are still not supported at present:. Editor Update Fixed an issue where an error might be reported when modifying properties of nested prefab. Fixed the problem that the initialized width and height of the material preview are not integers, causing an error to be reported. Fixed the problem that the script reading npm package did not correctly process the upper-level package.

Engine Update Fix memory leak issue when switching scenes in editor engine Remove unnecessary data saving dialog when editing material in node inspector engine Fix isnan 0. Show More Close. Important updates Marionette animation system We added the Marionette animation system in v3. Stack Changes Upgrade okhttp to 3. Upgrade OpenSSL to 1. Editor Fixed an issue that the building process may get stuck on some Mac devices. Fixed an issue that the compiling process fails with app bundle option checked when building package for Android platform.

Fixed an issue that some error occurs when building package for Google Play Instant. Fixed an issue that the scale of the parent node of Main Camera can not be animated in Animation Editor.

Fixed an issue that some error occurs when returning to a scene with 3D particles from the Prefab editing mode. Fixed an issue that the simulator cannot be open after setting custom resolution with float point number in Preferences.

Fixed an issue that some part of panel is obscured after moving panel in some cases. Fixed an issue that rendering artifact occurs after switching skins of Spine component in editor [ ].

Important updates Version notice Recently, we have conducted extensive exchanges with the majority of users on forums and offline, and received many pertinent suggestions and criticisms. Stack Changes Adapt to Xcode 13 [ 72] Editor Fixed an issue where the cursor would not be automatically restored after clicking the middle mouse button in the scene panel on Windows. Fixed the problem that when naming nodes in the hierarchy manager, the behavior of selecting text with the mouse would change to dragging nodes.

Fixed an issue where the number of resources doubled when searching for resources when the resource manager panel was popped up and then embedded in the main window. Fixed the error caused by exiting after setting the Active of the node where the Sprite or RichText is located to False when editing animations. Fixed the problem that the preview script may fail to compile when the number of project scripts is very large does not affect the build result.

Fix compilation failure caused by setting Android API to 31 [ ]. Engine Allow receiving touch events on the PC web platform for listening to Touch events on some touch-enabled PCs [ ]. Fix the problem that there is only one hidden child node under ScrollView, which may cause stack overflow [ ].

Fix the problem that the scene does not refresh when editing LabelShadow color [ ]. Fix Tween. Native Fix the problem that WebSocket messages are truncated [ ]. Fix the problem that the Android JNI call may cause the game to crash [ ]. Fix the issue that calling Skeleton. Highlights Animation System Marionette The all new animation system is the most important feature in 3. Once again, to answer questions about the 3. If the current 2. If you are sure to upgrade, you can use the 2. This tool will support the perfect import of old project resources and the auxiliary import of codes.

For detailed upgrade instructions, please refer to Upgrade Guide. If developers encounter difficulties during the upgrade, please feel free to give us feedback and we will try our best to assist. Stack Changes Upgrade the Electron version of the editor to It is recommended that all M1 users upgrade to obtain better performance. Affected by the Electron update, a small number of editor plug-ins may be affected. Please refer to the upgrade instructions for details.

Upgrade the Gradle version of the Android project to version 4. See the upgrade instructions for details. Editor Fix the problem that the scene data may be overwritten by clicking Save when Prefab is opened Fixed the problem that the memory will continue to grow if there is no scene switching operation when refreshing the script in the editor, thanks to isilent Fixed the problem that MD5 of some files may be changed after repeated construction Fix Some third-party plug-in ui-section headers in ui-section in 2.

Thanks to ztyys [ ] Fix the problem that the Mask component is invalid when adjusting the node size at runtime [ ] Fix the redrawing problem of Graphics Bezier curve, thanks caogtaa [ ] Fix EditBox in PhoneNumber mode, the mouse wheel causes the number to be negative, thanks wanghaha [ ] Upgrade Tips As Cocos Creator 3.

For new projects, it is recommended to use version 3. We will continue to optimize the development experience and operating efficiency of 3. RawAsset that was deprecated since 1. Asset instead. Since 2. All warnings or errors output when the compiler compiles the code are processed correctly, and then upgraded to 2. For code and third-party libraries shared by Android and Android Instant , please place them in the src and libs directories under the proj. Upgrade from version v2. In addition, the nodes that are manually removed from the scene need to be unified when they are not needed.

NodePool , it is not affected. When creating a new WeChat build task, the Wasm physics system will be enabled by default. After it is turned on, it will override the physical backend selection set by the project Fix several animation editor operation problems , including: Some types of animations are not correctly interpolated The curve data is not copied when copying the track Cannot continuously operate the selected keyframe attribute track Wrong position of adding keyframe when scroll bar exists After selecting multiple keyframes, clicking on the keyframe moves abnormally Fix the failure of pasting keyframe data across nodes and attributes Fixed and improved particle curve related controls : including the Bursts property cannot be added normally, the curve containing the Constant mode is displayed abnormally, the display of Two Curve is optimized, and the curve is displayed incorrectly after removing the keyframe.

After the upgrade, you need to use resolution and distance to adjust the shadow quality Fix calculation errors on the shadow of the spotlight Shadow bias is changed to use world space units, which will be more intuitive to adjust Fix the crash problem in Android 11 API Level 30 environment Fixed the issue that AnimationClip. Performance optimizations In version 3. This version has some very important updates that should be known in advance: Further increase the proportion of nativization, implement rendering scenes in the native layer, optimize performance, and lay a solid foundation for the future upper-layer nativization and scene management Optimized rendering pipeline to reduce IO pressure Optimize the experience of using large projects: reduce the memory usage of the editor, avoid crashes, and optimize lag Optimize the standard lighting model Animation data reconstruction and upgrade: prepare for the animation system upgrade and animation state machine The physical behavior of each back-end is unified Delayed rendering pipeline optimization: light source clipping, SSPR, etc.

Important updates Optimize the loading speed of editor resources. After the resources are imported for the first time, the editor will be opened again afterward. Fixed the problem that the 3D particle Rotation module could not set separateAxes , and the modified XY rotation was invalid. Fixed the problem that the modification does not take effect immediately when using the curve in the 3D particle size module. Added VideoClip type, the video resource is automatically recognized as VideoClip format after import Fixed the problem of noise in compressed textures, thanks to Xiaopang Dacheng Fixed the problem that the depthWrite value of the built-in Unlit material is incorrect Fixed the problem that the rich text component causes the open scene data to change [ ] Engine Fixed the problem of incorrect calculation of material hash value due to uniform order [ ] Fixed the issue that sp.

All warnings or errors output when the compiler compiles the code is processed correctly and then upgraded to 2. The API documentation page is also being redesigned. Support building HarmonyOS applications In version 3.

ByteDance games support the use of PhysX capabilities provided by the platform Cocos Creator and the ByteDance platform have conducted in-depth collaboration, with the experimental feature in v3. We will fix this problem in the next version, or you can manually merge this PR fix: [ ] You need to manually call the Sprite. This problem will be fixed in the next version Upgrading Cocos Creator 3.

Therefore: Existing 2. If you need to adjust the order of the node tree, please use the setSiblingIndex method. Prior to v3. Please adjust them manually. RenderTexture will be inconsistent between positive and negative on different platforms. If you want to upgrade an existing 2. New Support Apple Silicon M1 chip operating environment. Bug Fixes Fix the problem that caused the built-in effect to fail to load when the effect resource has a syntax error.

Fix the problem that the scale bar does not return to 0 when the animation editor is entered for the first time. Fix the problem that the animation sequence on the component changes after editing the animation [ ].

Fix the problem of removing the resident node in onDestroy and reporting an error [ ]. Fix the problem of SafeArea error when playing vertical screen games on iPad, thanks to Xiaopang Dacheng [ ].

Upgrade Tips As Cocos Creator 3. Powerful editor features The integrated editor brings a lightweight and easy-to-use creative experience. Support Asset Bundles Asset Bundle can divide the resources in a project into modules according to the wishes of the developer, and divide the resources with different needs in different scenarios into multiple packages. Tencent Cloud-Online game engine for mini games Mini Game Online Battle Engine MGOBE provides room management , online matching , frame synchronization , status synchronization , etc… Developers can quickly build networked, multiplayer interactive games.

Upgrade Tips Upgrading a project from a previous version of Cocos Creator is irreversible. Support PCF soft shadow Starting from v2. Manage projects developed under different versions: You can choose to use a different version of Cocos Creator when creating a new project: Improvements Bug Fixes [Editor] Fix the problem of importing TiledMap resources when related pictures do not exist [Core] Fixed 3D particle patch facing incorrectly [ ] [Core] Fix the issue that the textures property of MeshRenderer is invalid after the version upgrade [ ] [Core] Fixed the issue where the size of the node where Canvas may not be refreshed in time during scene initialization [ ] [Native] Fix occasional white blocks on native images [ ] [Native] Fix the issue that the memory of the 3D model rendering component of the native platform may not be released [ ] [Mini game] Fixed the problem that a large number of audio files failed to load at the same time on the Alipay mini game [ 97] Known Issues An error will occur when importing Cocos Studio projects into Cocos Creator v2.

This issue will be fixed in v2. Developers can temporarily import the project into an old version, if needed, and then upgrade to v2. Skew is usually used to simulate 3D effects in 2D engines. Backward compatibility will be maintained for a period of time, developers can continue this original practice, in the old project. In the future, we will further improve the compatibility method and upgrade cases, and officially choose to remove the Skew function.

If a node is managed via cc. Developers can temporarily import projects in the old version editor if needed, and then upgrade to v2. For code and third-party libraries shared by Android and Android Instant, please place them in the src and libs directories under the proj. Upgrade Instructions If you open the 1. If there is a warning or an error, please refer to 1. Starting with 2. Now the cc. In addition, nodes that are manually removed from the scene need to unify destroy when they are not needed.

If the node is managed via cc. Support for Alipay Mini-Games Mini-Games are insanely popular and many platforms are starting to support them. Support for Alipay games Cocos Creator officially supports releasing to the new Alipay platform. Other changes relative to 2. Greatly improve native platform rendering performance In this version, we have significantly upgraded the rendering engine and achieved tremendous performance improvements on native platforms, surpassing the speeds of all previous versions of Cocos Creator , Cocos2d-js and Cocos2d-x.

The results: On Android native, the performance of Cocos Creator v2. On iOS native, the performance of Cocos Creator v2.

In the editor, the particles in the child nodes under the current node are played simultaneously for easy art viewing. Improve the behavior of dragging resources into the scene for creation Improve the behavior of dragging resources into the scene for creation Add the option Packable in the Property inspector to see if the image can be dynamically combined.

For details, see Texture:packable. Allow double-click on the json asset in Assets panel in the resource editor Set the texture type to RAW by default when importing the plist atlas when importing plist atlas Add Vec4 type support to Properties panel in the Property inspector. Improvements creator. Editor Fixes Fixed an issue that rotation data in AnimationClip will be lost after upgrading from v2.

The text filled in in the editor is wrapped. Fixed an issue where content is not displayed when the NodeTree and Assets merge into the same panel when fixing the level manager and the resource manager merged into the same panel. Optimizing 2D projects Previously we had always positioned v2. If the type of an accessor getset of a component is defined as an array of resources, the setter will be triggered to reset the entire array when the corresponding resource changes Engine Fixes Turn off preserveDrawingBuffer by default on WeChat game , which solves the problem that the game will be stuck for a few seconds from the background to the front desk [ ].

The WeChat game must be enabled with preserveDrawingBuffer when it is first released, otherwise the scene switch will be black Improved positioning accuracy of Label on native platform [ ] , [ ] Optimized BMFont Memory usage during rendering [ ] Allow Label to be modified again after setting it to BITMAP mode although it is still not recommended, resulting in additional memory and performance overhead Reduced the timeout for loading ttf fonts from Web platform from 60s to 3s [ ] Added url attribute to Asset to get the actual url of the current resource.

Fixed native platform Label rendering performance degradation problem [ ] [ ] Fix native platform, if you render the 3D model with less bones first and then render the model with more bones, the problem will be rendered incorrectly [ ] Fix native platform after executing cc.

Frequent loading and unloading of the resource [ ] Fixed native platform sub-package scripts are not encrypted as jsc files Fix Windows platform Label Inconsistent text size [ ] Fixed a problem with WebGL compatibility errors reported on some browsers after version 2. Editor Fixes Optimize the build speed of very large projects Improve error handling when resources uuid conflicts When the build release is removed, the Auto Atlas is empty warning, allowing the auto atlas to be empty Added package name options for iOS and Mac platforms in the build panel Engine Fixes Optimize the node’s zIndex refresh performance Added global timeScale options for Spine and DragonBones , set via API sp.

Support 3D scene editing The Scene Editor allows you to switch to 3D editing mode with one click, making it easy to edit 3D objects, cameras, and lights. Add game preview panel A separate preview panel has been added to visually preview the images seen by the camera during scene editing. Performance test results after acceleration mode is enabled:.

Change List A reset method has been added to the cc. WXSubContextView component to allow the user to properly reset the view size by calling this API when switching between subdomain views. Description of changes in this version Improve the font loading method on the web platform and fix the problem that individual TTF fonts must be loaded for a long time Fixed an issue where audio might not play after multiple reloads Fixed an issue where calling cc.

Fixed an error caused by the failure of loading ttf in WeChat open data domain Fixed a problem of not generating a web-mobile folder when building a web-mobile platform Fix ios platform empty packet compilation error ios Documentation Cocos Creator 2. Change List Added Facebook Audience Network and Facebook Live Video integration options to the service panel Fixed an issue that Facebook Instant Games could not upload Fixed a problem with zip compression for zip packages from Facebook Instant Games Optimized the build panel for the vivo game: Removed npm path input box The app icon is modified to any path, no longer limited to the path of the game project, and a button for selecting the image path function is added to the right of the app icon input box.

Removed the use of certificate. At the same time, the certificate is added to the rightmost button of certificate. Note that using Windows systems requires installing the openssl software and configuring its environment variables beforehand Optimized OPPO mini-game build panel: Removed the npm path input box and the quickgame input box, and Cocos Creator has a built-in quickgame.

The app icon is modified to any path, no longer limited to the path of the game project, and a button for selecting the image path function is added to the right of the app icon input box. And when you package the packet rpk, only one rpk file will be generated, and no other sub-package directories will be generated. Fixed an error when WeChat game called cc.

Follow-up Version Notice v2. Complete list of changes compared to v2. Optimize automatic gallery build speed v2. Further improve rendering performance Between v2. Texture Auto Compression The compression required by the texture can be set directly in the editor, and Cocos Creator will automatically compress the texture when the project is published. Enhancements Editor Dashboard is closed when the project is opened, and automatically opened when the project is closed.

And fixed the problem of rendering errors after a single map vertex exceeds For details, see TiledMap Component Reference.

We added a width adjustment function to the Property inspector to solve the problem of incomplete display of attribute names on some components. Now users do not need to greatly adjust the size of the entire panel, just drag the dividing line to the right of the property name to freely adjust the split ratio. Since the release of Cocos Creator 2. Therefore, we plan to reduce the maintenance of the 2. Six months has passed since the release of Cocos Creator v2.

The development teams effort will be spent on Cocos Creator v2. The v2. At the same time, this version also incorporates all the changes in v2. Previously we had always positioned v2. However, v2. Now we officially recommend that all v2. Projects upgraded from v2. Cocos Creator officially supports publishing to Xiaomi Mini Games. For detailed usage, please refer to Publish to Xiaomi Mini Game. Cocos Creator officially supports publishing to Cocos Play.

For detailed usage, please refer to Publish to Cocos Play. In the future, Cocos Creator will continue to adhere to the 2D first concept, continue to improve 2D game development experience and basic performance, and gradually introduce 3D features suitable for 2D games.

We are proud of v2. Good quality is inseparable from careful polishing, and Cocos will continue to improve the quality of its products with a down-to-earth spirit. We welcome our community to continue to submit feedback to us through forums, GitHub, Cocos Enterprise Services and other channels! It is recommended that all v2. In addition, v2. Good quality is inseparable from careful polishing.

Thank you for the feedback from developers in the community, GitHub, Cocos corporate services and other channels. Cocos Creator officially supports the publishing to Xiaomi Quick Games.

For detailed usage, please refer to Publish to Xiaomi Quick Games. Cocos Creator officially supports publishing to Instant Play Games. For detailed usage, please refer to Publish to Instant Play Games. Based on previously announced plans, we will continue to speed up the iteration of the v2. At the same time, in order to prevent these changes from affecting the stability of old projects, we only recommend upgrading projects with 3D requirements to v2.

Other projects can continue to use v2. This v2. The Scene Editor allows you to switch to 3D editing mode with one click, making it easy to edit 3D objects, cameras, and lights. See the 3D Scenes document 1 for details. A separate preview panel has been added to visually preview the images seen by the camera during scene editing. A Light component has been added to lay out lights in the scene, and a shadow effect can be set in conjunction with MeshRenderer.

See the Light Source Component Reference documentation. Now, developers can set the Text Label , Placeholder Label and Background nodes separately, making them more flexible, simple, and more in line with the component development. See the EditBox Component Reference documentation. A new LabelShadow component has been added to add a shadow effect to the Label component, similar to the LabelOutline usage.

See the Label Component Reference documentation. Added cc. See the Basic 3D Objects documentation. Added support for material systems, allowing users to create Material and Effect Shader resource types. It should be noted that the current material system is mainly provided to the internal use of the engine and is only for developer preview. We plan to upgrade the material system in v2. The version plan is for reference only, the final version content and release order are subject to actual conditions.

WeChat mini games also brings improved resource loading performance and dynamic text refresh efficiency. At the same time, we have further improved the compatibility and stability of the engine and editor, so that everyone can get a better development experience. Thanks to the feedback from developers on the community, GitHub, Cocos corporate services and other channels. This release, v2. The following is a memory comparison of one hundred animations on the same screen:. For more detailed information on speed modes, refer to the Dragonbones reference documentation and Spine reference documentation.

In Build panel , publishing to Android App bundles has been added. When checked, Android native games can be published as App Bundles. Facebook Audience Network is an advertising platform launched by Facebook that provides powerful advertising monetization capabilities. We will soon be beta testing v2. In this version we optimized the rendering performance of the engine, especially the Spine and DragonBones of the native platform, and the performance has been greatly improved.

Compared with v2. We recommend upgrading new projects with 3D requirements to this version, and establishing contact with us in forums and other channels.

Our responsible 3D partners will provide relevant support. We will be releasing v2. In the previous version, v2. The addition of 3D features can greatly enrich the expressiveness of 2D games, reduce the resource overhead of 2D games, and bring more imagination and ideas to expand games. However, it should be emphasized that the target users of Cocos Creator is still 2D game development, and the 2D game is still the core service of Cocos Creator 2.

We will continue to optimize the development experience and basic performance of 2D games, and gradually increase the 3D functions suitable for integration into 2D games. This is not the first time Cocos has upgraded the engine from 2D to 3D. A few years ago, Cocos2d-x expanded to the 3D space and accumulated a lot of experience. It also produced a very good game concept like Sword and Home. However, at that time, 3D functions were piled up on a very heavy 2D renderer, and there was no editor support.

It was not widely recognized by the market. In v2. Also, the performance has been greatly improved. We recommend upgrading new projects with 3D requirements to this version, and establishing contact with us on our forums. This allows us and our 3D partners to provide support. In particular, currently v2. When needed, you only need to click the 2. After switching, you can edit the z axis. See 3D Node. Like Node, Camera is also divided into two modes.

When you add a Camera component to a normal 2D node, it becomes a 2D Camera. Currently, Cocos Creator supports importing 3D model formats for a very wide range of. The process of importing is very simple, just drag the. After the import is completed, you can see that the imported model is a folder that can be expanded in Explorer. When importing the model, the editor will automatically parse the content of the model and generate a Prefab , a Grid , a Bone Animation and other resources.

See Import Models. Mesh Renderer is used to draw grid resources. See Mesh Renderer. The Skeletal Animation component inherits from the Animation component. The Skeletal Animation component is not much different from the Animation component. The exception is the Skeletal Animation component uses a clip that can only be a Skeletal Animation clip.

See Bone Animation Component for details. For more 3D instructions, please consult the documentation 3D System. If the atlas has not changed, the results of the last build are used. Between v2. If the previous color or opacity cannot be batch processed, sliced and non-sliced share the same texture and cannot be batched.

The problem that the opacity 0 node still occupies the draw call is solved. The purpose of the Open simulator debugger panel option is to automatically open the debug window when the simulator previews the project.

The Wait for debugger connect option is used to suspend the boot process until the debugger connection is complete for debugging the load process. The compression required by the texture can be set directly in the editor, and Cocos Creator will automatically compress the texture when the project is published.

Exporting multiple image formats simultaneously on the web is supported. The engine will automatically download the appropriate format according to the different browsers. See Compressed Textures for details. See the v2. Since v1. Most projects are not affected, but some projects may receive some warnings. For details, please refer to v1. After downloading v2. It is strongly recommended that all 2. Thank you for the feedback from developers through the community, GitHub, Cocos technical services and other channels.

For the player, they are allowed to try the game before deciding to download the full version of the game, which greatly saves their device storage space. Google Play Instant offers a higher APK size limit 10MB , support for progressive downloads for both executable code and game assets, allowing developers to use the NDK and game engine with existing toolchains.

In order to make instant apps and games easier to build, as a Google Play Instant technology access partner, in May of this year, the Cocos engine began to do integration testing with Google and beta users of the Cocos community. Developers only need to select Google Play Instant as the publishing platform to automate all technical docking of the Google Play Instant platform. The output is compatible with Google Play Instant.

Technically-standard games, quickly launched on Google Play Instant for testing, greatly reducing development costs. Compared to v1.

In addition, v1. See Code Subcontract Loading. At the same time, v1. If your project is planned to be upgraded to v2. Starting with v1. If the developer has other needs, you can manually modify proj. Some developers have encountered some annoying problems in the process of upgrading the project. We collect and do our best to solve these problems in v2. In addition to greatly improving the stability and the friendliness of project upgrades, this version also brings new open data domain solutions for WeChat games to developers, greatly improving the performance and flexibility of open data domains.

We collect and do our best to solve these problems. Now we will bring you the 2. In addition to greatly improving the stability and the friendliness of project upgrades, this version also brings developers a new Open Data Domain solution for WeChat games, which greatly improves the performance and flexibility of open data domains. A large number of private and non-core APIs for v1.

See the upgrade guide for details. It is recommended that all v1. This version is not an alternative to v2. As the last major version before v2. Good quality is important to us. Thank you very much for the feedback from developers through the forum, GitHub, Cocos technical services and other channels.

Let us look forward to the upcoming 2. After a large-scale underlying refactoring and a two-month stability iteration, Cocos Creator v2. The core goals of the Cocos Creator v2. In order to accomplish this goal, we completely rewrote the underlying renderer, which structurally guarantees performance improvements and upgraded rendering capabilities.

At the same time, in order to ensure that user projects can be upgraded more smoothly, we have almost no changes to the API of the component layer. In addition, 1. This will break through the 4MB limit of WeChat’s first package and increase the game loading speed. See [Code Subcontract Loading] for details.

Most projects are unaffected, but some projects may receive some warnings. See the [v1. It is recommended to select Cocos Creator v1.

It mainly improves the support for WeChat games and QQ play. It is recommended that all 1. Thank you very much for the feedback from developers on the forums, GitHub, Cocos technical services and other channels. This release mainly improves the support for WeChat games and QQ games. If you release on WeChat or QQ it is recommended that you upgrade to this release. The detailed changes are:.

QQ is still playing in the grayscale test, developers also need to obtain internal testing qualifications for development, and only supports compiling on Mac for the time being. In addition, our adaptation work for QQ has not been completely completed yet. The following modules are currently not supported:. The above functions are expected to be supported one by one in future updates.

We will also continue to closely communicate with the Play engineers and continue to optimize the fitting effect.

As of March 14, , Facebook officially launched the Instant Games platform , worldwide, giving all developers an equal chance to enter and expand their overseas markets. Many game studios have chosen Cocos Creator as their game development engine. Rapid development and continuous iteration make Cocos Creator the perfect choice. It has already formed a competitive advantage in the field of small games.

The Cocos Creator editor is a powerful tool for developers to create excellent content and innovative games. Cocos Creator is the best tool to create Facebook Instant Games. The Cocos team is familiar with the workflow of online games and the requirements of the Facebook Instant Games platform.

In order to help game studios successfully release their games on the Facebook Instant Games platform , and help them seize the opportunity opened up by the huge overseas HTML5 market, the engine team continuously worked overtime.

Cocos Creator 1. Cocos Creator provides major features including:. For more detailed technical documentation please refer to this link. Developers are also required to obtain internal beta qualification in order to develop, and currently only support compiling on Mac. In addition, our adaptation work on QQ Play has not been completely completed yet.

The following modules are still not supported at present:. Editor Update Fixed an issue where an error might be reported when modifying properties of nested prefab. Fixed the problem that the initialized width and height of the material preview are not integers, causing an error to be reported. Fixed the problem that the script reading npm package did not correctly process the upper-level package.

Engine Update Fix memory leak issue when switching scenes in editor engine Remove unnecessary data saving dialog when editing material in node inspector engine Fix isnan 0. Show More Close. Important updates Marionette animation system We added the Marionette animation system in v3. Stack Changes Upgrade okhttp to 3. Upgrade OpenSSL to 1. Editor Fixed an issue that the building process may get stuck on some Mac devices.

Fixed an issue that the compiling process fails with app bundle option checked when building package for Android platform. Fixed an issue that some error occurs when building package for Google Play Instant.

Fixed an issue that the scale of the parent node of Main Camera can not be animated in Animation Editor. Fixed an issue that some error occurs when returning to a scene with 3D particles from the Prefab editing mode.

Fixed an issue that the simulator cannot be open after setting custom resolution with float point number in Preferences. Fixed an issue that some part of panel is obscured after moving panel in some cases. Fixed an issue that rendering artifact occurs after switching skins of Spine component in editor [ ]. Important updates Version notice Recently, we have conducted extensive exchanges with the majority of users on forums and offline, and received many pertinent suggestions and criticisms.

Stack Changes Adapt to Xcode 13 [ 72] Editor Fixed an issue where the cursor would not be automatically restored after clicking the middle mouse button in the scene panel on Windows.

Fixed the problem that when naming nodes in the hierarchy manager, the behavior of selecting text with the mouse would change to dragging nodes. Fixed an issue where the number of resources doubled when searching for resources when the resource manager panel was popped up and then embedded in the main window. Fixed the error caused by exiting after setting the Active of the node where the Sprite or RichText is located to False when editing animations.

Fixed the problem that the preview script may fail to compile when the number of project scripts is very large does not affect the build result. Fix compilation failure caused by setting Android API to 31 [ ]. Engine Allow receiving touch events on the PC web platform for listening to Touch events on some touch-enabled PCs [ ]. Fix the problem that there is only one hidden child node under ScrollView, which may cause stack overflow [ ]. Fix the problem that the scene does not refresh when editing LabelShadow color [ ].

Fix Tween. Native Fix the problem that WebSocket messages are truncated [ ]. Fix the problem that the Android JNI call may cause the game to crash [ ].

Fix the issue that calling Skeleton. Highlights Animation System Marionette The all new animation system is the most important feature in 3. Once again, to answer questions about the 3. If the current 2. If you are sure to upgrade, you can use the 2. This tool will support the perfect import of old project resources and the auxiliary import of codes.

For detailed upgrade instructions, please refer to Upgrade Guide. If developers encounter difficulties during the upgrade, please feel free to give us feedback and we will try our best to assist.

Stack Changes Upgrade the Electron version of the editor to It is recommended that all M1 users upgrade to obtain better performance. Affected by the Electron update, a small number of editor plug-ins may be affected. Please refer to the upgrade instructions for details. Upgrade the Gradle version of the Android project to version 4. See the upgrade instructions for details. Editor Fix the problem that the scene data may be overwritten by clicking Save when Prefab is opened Fixed the problem that the memory will continue to grow if there is no scene switching operation when refreshing the script in the editor, thanks to isilent Fixed the problem that MD5 of some files may be changed after repeated construction Fix Some third-party plug-in ui-section headers in ui-section in 2.

Thanks to ztyys [ ] Fix the problem that the Mask component is invalid when adjusting the node size at runtime [ ] Fix the redrawing problem of Graphics Bezier curve, thanks caogtaa [ ] Fix EditBox in PhoneNumber mode, the mouse wheel causes the number to be negative, thanks wanghaha [ ] Upgrade Tips As Cocos Creator 3.

For new projects, it is recommended to use version 3. We will continue to optimize the development experience and operating efficiency of 3. RawAsset that was deprecated since 1. Asset instead. Since 2. All warnings or errors output when the compiler compiles the code are processed correctly, and then upgraded to 2.

For code and third-party libraries shared by Android and Android Instant , please place them in the src and libs directories under the proj. Upgrade from version v2. In addition, the nodes that are manually removed from the scene need to be unified when they are not needed. NodePool , it is not affected. When creating a new WeChat build task, the Wasm physics system will be enabled by default.

After it is turned on, it will override the physical backend selection set by the project Fix several animation editor operation problems , including: Some types of animations are not correctly interpolated The curve data is not copied when copying the track Cannot continuously operate the selected keyframe attribute track Wrong position of adding keyframe when scroll bar exists After selecting multiple keyframes, clicking on the keyframe moves abnormally Fix the failure of pasting keyframe data across nodes and attributes Fixed and improved particle curve related controls : including the Bursts property cannot be added normally, the curve containing the Constant mode is displayed abnormally, the display of Two Curve is optimized, and the curve is displayed incorrectly after removing the keyframe.

After the upgrade, you need to use resolution and distance to adjust the shadow quality Fix calculation errors on the shadow of the spotlight Shadow bias is changed to use world space units, which will be more intuitive to adjust Fix the crash problem in Android 11 API Level 30 environment Fixed the issue that AnimationClip.

Performance optimizations In version 3. This version has some very important updates that should be known in advance: Further increase the proportion of nativization, implement rendering scenes in the native layer, optimize performance, and lay a solid foundation for the future upper-layer nativization and scene management Optimized rendering pipeline to reduce IO pressure Optimize the experience of using large projects: reduce the memory usage of the editor, avoid crashes, and optimize lag Optimize the standard lighting model Animation data reconstruction and upgrade: prepare for the animation system upgrade and animation state machine The physical behavior of each back-end is unified Delayed rendering pipeline optimization: light source clipping, SSPR, etc.

Important updates Optimize the loading speed of editor resources. After the resources are imported for the first time, the editor will be opened again afterward. Fixed the problem that the 3D particle Rotation module could not set separateAxes , and the modified XY rotation was invalid.

Fixed the problem that the modification does not take effect immediately when using the curve in the 3D particle size module. Added VideoClip type, the video resource is automatically recognized as VideoClip format after import Fixed the problem of noise in compressed textures, thanks to Xiaopang Dacheng Fixed the problem that the depthWrite value of the built-in Unlit material is incorrect Fixed the problem that the rich text component causes the open scene data to change [ ] Engine Fixed the problem of incorrect calculation of material hash value due to uniform order [ ] Fixed the issue that sp.

All warnings or errors output when the compiler compiles the code is processed correctly and then upgraded to 2. The API documentation page is also being redesigned. Support building HarmonyOS applications In version 3.

ByteDance games support the use of PhysX capabilities provided by the platform Cocos Creator and the ByteDance platform have conducted in-depth collaboration, with the experimental feature in v3. We will fix this problem in the next version, or you can manually merge this PR fix: [ ] You need to manually call the Sprite. This problem will be fixed in the next version Upgrading Cocos Creator 3. Therefore: Existing 2. If you need to adjust the order of the node tree, please use the setSiblingIndex method.

Prior to v3. Please adjust them manually. RenderTexture will be inconsistent between positive and negative on different platforms. If you want to upgrade an existing 2. New Support Apple Silicon M1 chip operating environment. Bug Fixes Fix the problem that caused the built-in effect to fail to load when the effect resource has a syntax error.

Fix the problem that the scale bar does not return to 0 when the animation editor is entered for the first time. Fix the problem that the animation sequence on the component changes after editing the animation [ ]. Fix the problem of removing the resident node in onDestroy and reporting an error [ ].

Fix the problem of SafeArea error when playing vertical screen games on iPad, thanks to Xiaopang Dacheng [ ]. Upgrade Tips As Cocos Creator 3. Powerful editor features The integrated editor brings a lightweight and easy-to-use creative experience. Support Asset Bundles Asset Bundle can divide the resources in a project into modules according to the wishes of the developer, and divide the resources with different needs in different scenarios into multiple packages.

Tencent Cloud-Online game engine for mini games Mini Game Online Battle Engine MGOBE provides room management , online matching , frame synchronization , status synchronization , etc… Developers can quickly build networked, multiplayer interactive games. Change Log. Compliancy testing. What is COCO? COFE has sequential solution algorithm using automatic tear streams. COFE displays properties of streams, deals with unit-conversion and provides plotting facilities. The package exhibits more than property calculation methods with their analytical or numerical derivatives.

It contains a splitter, a mixer, heat exchangers, pumps and reactors amongst other unit operations. Source code and its license are available from here. Allows for running inproc bit physical property packages from an out-of-proc server, which in turn can be used in bit client applications. This allows for accessing stream and unit operation data of a flowsheet, as well as performing thermodynamic and physical property calculations in Excel. Starting with just 6 Elements no, not just 4 and combining them using your skills, wits and knowledge, you will unlock more and 26 Realms.

The game includes discoverable Elements, but grows with updates and your suggestions. In fact if you have an idea for a combination or feel that two elements should react, the game provides a direct link for the suggestion.

You also get a Target Element of the Day! Leave a comment and tease your friends! If you are really stuck please check the companion app! By tapping on an element tile you can see the reactions where it took part.

Step as fast as you can on the dark tiles, and try to avoid the light tiles. Make piano music while stepping! Select what songs you want to play, and make your own playlist.

The goal is to get to the number You add numbers together to form larger numbers, but you can only add numbers of the same value. The game is easy to learn, but hard to master. Features – Online leaderboards – Friends leaderboards – Personal high score list – Achievements tileUp is based on a web game called which was inspired by the game Threes. Stay informed about special deals, the latest products, events, and more from Microsoft Store. Available to United States residents.

By clicking sign up, I agree that I would like information, tips, and offers about Microsoft Store and other Microsoft products and services. Privacy Statement. See System Requirements. Available on Mobile device. Show More. People also like. Upward Free. Dictionary Free. My Piano Phone Free. Pirate’s Path Free. Alchemic Phone 7 Free.

Mind Your Step Free. Additional information Published by Instanza Inc. Published by Instanza Inc. Developed by Instanza Inc. Approximate size 6. Age rating Not Rated. Category Social.

COCO – package installer: file: size: description: platform: last update: COCOInstall_vexe: 46, KB: COCO version installation file. Windows Vista x64 or higher: May 3, Mailing list. COCO is free-of-charge, and donations are voluntary. If you decide to donate, please consider donating no less than EUR 5, or a substantial. You can now edit PDF files online for free with CocoDoc’s smart PDF editor. Visit CocoDoc, upload your document, and use the PDF editor tools to make the desired edits to your PDF files. Save your changes and download your PDF files. Yes, it’s as simple as that with CocoDoc- upload, edit, and download. Download our Flagship Cocos Creator for free, developer you apps or games starting from today! Win + Mac versions to choose from. Home; Products. Cocos Creator download; Cocos2d-x download; Cocos HMI; There is a problem with the keyboard and mouse adaptation of WeChat PC. We will fix this problem in v You can merge this PR manually to. COCO (CAPE-OPEN to CAPE-OPEN) is a free-of-charge CAPE-OPEN compliant steady-state simulation environment consisting of the following components: Similar choice › Edius software download pc 32bit window.